IT Challenge 2023

The Challenge is split into 7 main phases.

Time left for the jury to select 15 best ideas


To come up with an innovative concept for an application based on challenge theme


9 days


Dec 1, 2022 - Dec 15, 2022

First Jury made of the Atos Scientific Community members select ~15 best concepts


Dec 16, 2022 - Apr 2, 2023

15 Shortlisted teams work on their app development with the help of an Atos SC coach and Alumni coach


Apr, 2023 - May, 2023

App testing in Atos Competence Center


May, 2023 - Jun, 2023

The 15 teams pitch their ideas in front of IT challenge team and selected SC members, down selecting 5-8 teams to present to the final jury who will select the 3 finalist teams


Jun, 2023 - Jul, 2023

The shortlisted teams pitched their ideas in front of a Final Jury who will select the 3 finalist teams


Jul, 2023

The 3 finalists are invited to the Awards Ceremony

The Metaverse – New experience for business ecosystems

There is great interest in the technology industry regarding the “The Metaverse”, but what is the Metaverse, and what does this mean in a business context?

Can we build applications and systems that deliver business and commercial value with, or within, the Metaverse?

The aim of this year’s Atos IT Challenge is to produce an application that demonstrates a practical Metaverse use case that will deliver business value.

Metaverse in business – Exploring new modes of working


New modes of operating

With the generalization of hybrid virtual and physical processes

New modes of relating

Between humans and robotic entities, through augmented reality and eventually brain-computer interfaces

New modes of value and business

Leveraging a new generation of business ecosystems which leverage data marketplaces

New modes of being

Helped by AI, with new virtual expressions of our human existence



Technology – Areas of investigation

Possible area of investigation:

  • Digital Twins and digital worlds (Operating)
  • Computer interfaces (Relating)
  • Data ecosystems and economies (Value)
  • AI (Being)

Technologies of interest:

  • VR/AR/MR platforms – Oculus Rift and Quest, Microsoft Hololens, Valve Index, HTC Vive and others
  • Universal Scene Description (USD) specification for 3D computer graphics interchange
  • Blender, Apple’s Scenekit, Autodesk 3ds Max
  • SteamVR, OpenXR
  • Blockchain and NFTs

Possible applications –  ideas to get you started

  • Use of Virtual reality, Augmented Reality or Mixed Reality systems to provide new business working environments
  • Interaction with, or complimentary functionality, for collaboration technologies such as Microsoft Teams and Zoom
  • A Metaverse match-maker; facilitating one-to-one introductions of business colleagues
  • New education and training experiences
  • Visualization and modelling of real-world systems
  • Market-specific applications in, for instance, Healthcare, Finance, Manufacturing, Transport, Retail…
  • A simulated virtual economy for the Metaverse
  • A business-oriented version of Sandbox
  • Additions to existing Metaverse environments for business applications

Note: The use of Virtual Reality and other similar platforms is welcome, but this is not a requirement to enter the Atos IT Challenge – other project concepts within the Metaverse theme have equal merit.


We look forward to receiving your submission ideas and seeing you bring them to life!

Set up a team from 2 to maximum 5 students.

Any students enrolled at university or in an engineering school during the academic year 2021-2022 can participate!

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